COMPUTER PROJECT
14.0.0 PROJECT (50 LESSONS)
The Computer Project is a crucial component of the KCSE/KICD Computer Studies course. It comprises 50 lessons and aims to develop the learners’ practical skills and knowledge in problem-solving, system design, implementation, and documentation.
14.1.0 Specific Objectives
By the end of the Project, learners should be able to:
a) Identify and define a problem
b) Carry out fact-finding using investigation, observation, interviews, and questionnaires
c) Define system hardware and software requirements
d) Design a system
e) Construct a system that includes data input, modification, deletion, validation, search, and report generation
f) Test the system
g) Prepare a project report that includes a user manual, technical manual, and test data.
GENERAL REQUIREMENTS
To offer Computer Studies, schools should have the following minimum equipment:
- Computer Laboratory classroom(s)
- Computer desks at eye level for comfortable use
- At least one computer for every four students (1:4 ratio)
- At least one printer for every four computers (1:2 ratio)
- Printing stationery
- Storage devices such as memory sticks and CD-RWs
- Storage facilities for memory sticks and CD-RWs, like DVD jackets
- Appropriate software for the curriculum
- Relevant reference materials
It is preferable to use IBM or IBM-compatible computers due to their low maintenance costs and the availability of spare parts.
Additionally, the following facilities, though not mandatory, can greatly enhance the course objectives:
1. HARDWARE
- PCs with a minimum of Pentium II or higher processor
- PCs with CD-ROM drives
- At least one PC in the school with multimedia capabilities
- A networked environment
- Internet connectivity
- Printers with graphic capabilities (color not necessarily required)
2. SOFTWARE
- It is recommended, but not necessary, to use a Graphical User Interface (GUI) for the operating system.
- Application software packages can also be GUI-based, supporting pointing devices.
- An up to date anti-virus software is highly recommended
- Suggested teaching methods
By following the outlined objectives and requirements, learners will gain practical skills in problem-solving, system design, implementation, and documentation. The Computer Project allows learners to apply their knowledge and creativity in real-world scenarios, preparing them for future challenges in the field of computer studies.